props · 2026
Locker
A rusted steel locker for horror scenes. The silhouette stays deliberately simple so the budget goes into the texture — rust, chipped paint and grime carry the story instead of geometry.
- Polygons
- 342 tris · 195 verts
- Real size
- 0.58 × 0.60 × 2.00 m
- Material
- 1 material · PBR metal-rough
- Maps
- base color · roughness · metallic · normal
- Source
- 4K PNG · 33 MB
- On the web
- 1K WebP · 277 KB
- Made in
- Blender · Substance Painter
- Ships to
- Unreal Engine · Unity · glTF
Try the buttons under the model. Switch to wireframe, or inspect each
texture map on its own — base color, roughness, metallic and normal.
These are the same maps that go into the engine, not renders of them.